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Expedition 33 studio Sandfall Interactive commented on its plans moving forward, revealing some interesting insights.
Now those links are reality, as several members of the Clair Obscur team recently visited Square Enix's offices and met with ...
Whether it's for an active collaboration or simply two great devs chattering away, such meetups are inherently cool stuff.
Clair Obscur: Expedition 33 wasn't quite made by "just 30" people, as is often repeated—both Sandfall and Kepler credit ...
Two role-playing game studios had a meeting of the minds this past week as the creators of Clair Obscur: Expedition 33 met ...
Imagining a game as beautiful as Clair Obscur: Expedition 33 getting even prettier is a tall task, but there’s one thing that ...
Square Enix welcomed the Expedition 33 devs for a July 24 studio visit, sparking Final Fantasy collab rumors across the JRPG ...
Sanfall Interactive will not be expanding its team size after the success of Clair Obscur: Expedition 33 as the team is the "right size".
“Guillaume Broche, Francois Meurisse, Tom Guillermin from Sandfall Interactive, and Alexis Garavaryan from Kepler Interactive ...
Today we discuss AA game studios, an upcoming Marvel closed beta, and the strange case of a $150 Borderlands 4 bundle.
Square Enix has demonstrated success with Clair Obscur: Expedition 33’s turn-based combat mechanics. As a result, the company possesses compelling reasons to reevaluate the foundational systems ...
For some long-time fans, one of the takeaways has been that the Japanese series should return to its roots as a turn-based ...