Middle-earth: Shadow of Mordor's Nemesis system is easily the most iconic thing about it, and its origins might not be what you expect.
Middle-earth: Shadow of Mordor had a killer feature that made it stand out from its contemporaries — the Nemesis system.
A former vice president of Warner Bros Games has revealed the true genesis of Monolith's beloved Nemesis system.
A former WB exec reveals the Nemesis System was built to keep players engaged longer - and keep games from entering the ...
Monolith worked on Batman game with what would've been the first version of the Nemesis system. Christopher Nolan said didn't ...
Monolith's innovative Nemesis system was born out of a response to the way players resold one of WB Games' best-selling ...
Middle-Earth: Shadow of Mordor is remembered for many reasons, but perhaps best of all for its Nemesis system, an incredible ...
Unlike the likes of GTA 5, however, MindsEye isn't an open-world adventure. Speaking to Edge in issue 409, assistant game ...
Monolith brought the nemesis system back for a second go-around in 2017's Middle-earth: Shadow of War, before moving on to a Wonder Woman game. Unfortunately that game was canceled and the studio shut ...
"How do we create a singleplayer game that is so compelling that people keep the disc in their library forever?" ...
R, showing the world it can certainly be done. This has inspired several bikemakers–particularly in China–to whip up their ...
Firefighters were scrambled to the scene in Notting Hill, west London in the early hours of Wednesday morning.