Nvidia's Quake II RTX now runs on AMD GPUs using Vulkan, if you've got the right driver (and an RX 6000). Share on Facebook (opens in a new window) Share on X (opens in a new window) Share on Reddit ...
Real-time ray tracing has been one of the biggest advances in GPU rendering and PC gaming in the past decade. Due to the sheer hardware grunt required to achieve it, it kickstarted the push into the ...
Back in the day, before the ubiquity of discrete graphics cards with powerful programmable engines, 3D games used what we now term "software rendering." This means that the graphics renderer ran ...
Ray tracing may well be more commonplace in games these days but it's still seen as a hugely difficult graphics feature to process, requiring powerful graphics cards with dedicated ray tracing ...
In a nutshell: We all know it's the GPU that does the heavy lifting with ray tracing in games. With dedicated compute units primed for rendering those realistic rays of light, the idea of running ray ...
One of the most interesting releases of the year isn't a modern game at all -- it's a refreshed look at a 22 year-old title. Quake II probably isn't a game a lot of modern players are even familiar ...