Is it better to hand hold new players through a game tutorial to teach them all the mechanics and intricacies of a game, or is it better to let them figure things out on their own? The "tutorial level ...
Tutorials are an integral part of any great video game. Not only do they give players a chance to learn the ropes and understand some basic mechanics, but they also introduce them to a brand-new world ...
Assassin's Creed III has such a soul-drainingly boring tutorial it actively lessens the quality of the entire game - because close to half of it is effectively one big, long tutorial. It's a tutorial ...
Sheri Graner Ray is no stranger to the game industry or game designers. She has been making games since 1990, is the author of Gender Inclusive Game Design - Expanding the Market, a co-founder of the ...
Of all the many valid reasons I’m still playing The Witcher 3, there’s one that’s not related to the game’s quality. If I put it down for too long, I’ll completely forget how to play. It’s a problem ...
In my time on this earth I’ve pledged allegiance to many masters. Learned men and women: Buddhists, dissidents, Jedi. Their words—always measured—tend to echo at critical junctures. Whenever I face ...
Portal 2 sets a great standard for tutorials - it's funny and quick, and the patronizing nature of telling the player how to progress is explained in the narrative. Games have a lot of standard ...
Callum is a seasoned gaming managing editor for a number of publications and a gamer who will always try to shine a spotlight on indie games before giving AAA titles the time of day. He loves nothing ...
Last week, Under Night In-Birth Exe:Late[st] (yes, that’s its real name) found its way to PlayStation 4. Despite working with a smaller budget, this obscure anime fighter does a much better job ...