Doom, Dark Ages
Doom: The Dark Ages and Marvel 1943: Rise of Hydra will likely be two very different games, but Doom could set the stage for one Marvel 1943 mechanic.
Speaking to Doom: The Dark Ages project director Hugo Martin and producer Marty Stratton for our upcoming print issue 408 (396 in the US), I had to ask about the Marauder. This infamous miniboss ...
The real hurdle will be if any encounters in The Dark Ages demand serious ranged DPS with no substitute, something like Doom 2's OG Icon of Sin, a big 'ole floating head, or maybe one of those ...
TL;DR: The latest issue of EDGE Magazine features DOOM: The Dark Ages, revealing insights from ID Software's Marty Stratton and Hugo Martin. The game emphasizes grounded gameplay, with a ...
Edge Magazine published an interview that delved into the making of DOOM: The Dark Ages. This covered many of the design choices of the game, as well as giving players a look into one of the ...
so much so that it even inspired the path id Software took with Doom: The Dark Ages. "It's like a classic piece of art," game director Hugo Martin says in the latest issue of Edge Magazine.
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