Posts from this topic will be added to your daily email digest and your homepage feed. Dianne Hackborn, part of Google’s Android engineering group, has taken to the company’s Google+ social network to ...
Ryan is a tech/science writer, skeptic, lover of all things electronic, and Android fan. In his spare time he reads golden-age sci-fi and sleeps, but rarely at the same time. His wife tolerates him as ...
Could Google’s Android O possibly go modular? Google’s own Romain Guy, Android Graphics Team Manager just revealed that his team has been working on making it so that device graphics drivers can be ...
The latest version of the Vulkan graphics API, Vulkan 1.4, makes the Host Image Copy feature a core feature. A Google engineer says games using Host Image Copy can remove stutter during texture data ...
Google announced it is leveling up its multiplatform game offering in time for the Game Developers Conference next week, with graphics improvements leading the way. In a press call, Matthew McCullough ...
Low-overhead graphics APIs are all the rage these days, at least if you’re the sort of person who gets excited about graphics APIs. iOS 8 introduced Metal last year, and OS X El Capitan will bring the ...
Google has acquired GraphicsFuzz, a company that builds a framework for testing the security and reliability of Android graphics drivers. The news, which was first spotted by XDA Developers, comes on ...
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